RheumaPlay · Clinical games
RheumaPlay
Short quizzes, playful challenges and explanations worth returning to.
Games and quizzes. Check the audience and access shown on each card.
Games: 83
Safe Hands
The handful of habits that make strong medicines quiet ones.
Play →Fact or Fear
What people believe about their medicines — and what the evidence says.
Play →The Flag
Why a (!) on your report is a question, not a verdict.
Play →Positive ≠ Sick
ANA, rheumatoid factor, HLA-B27 and friends: what a positive result does and does not mean.
Play →What Remission Means
Flares, fatigue, tapering and the word 'forever' — what to expect from a well-treated disease.
Play →Life Goes On
Sport, food, sun, travel, surgery, family — what a rheumatic diagnosis changes, and what it doesn't.
Play →Dr Google
Leaflets, forums, headlines and chatbots: how to read about your medicines and keep your nerve.
Play →Fast and Slow
Why the new medicine isn't working yet — and why that is usually the calendar, not the medicine. Bet on what you know before you see the task.
Play →Creatinine & Co.
A red flag on the lab report, a number that depends on your muscles, and a urine colour you should never explain away at home. Bet before you see the task.
Play →Food Is Not a Pill
What food can change, where the evidence differs by diagnosis, and why a beautiful supplement schedule can still be wrong. Bet before you see the task.
Play →Fifteen Minutes
A follow-up visit is fifteen to twenty minutes long, and most of it can be spent reconstructing what happened — or deciding what happens next. Bet before you see the task.
Play →Controlled, Still Not Well
The examination looks better, the blood tests behave, and everyday life still feels difficult. Four words that are not interchangeable, and what to do with the gap. Bet before you see the task.
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